Christmas Without Code

This year as we approach Christmas, I’m in a considerably different position than I was at the same time last year. At work, we’ve delivered some massive pieces of work, most notably MyConnect2, the team has increased in size and we’re doing more than ever, faster than ever, and smarter than ever.

Personally, I’ve moved house (again), however, we own this house, and built it ourselves - Well maybe with the help of an actual builder or 2 - So we’re planning on staying here for quite some time. Which is a different feeling, ironically, in all the last rentals I put up decorations, wall-mounted photos, and hung various things even knowing I’d have to tear it all down again. I have yet to do that here, primarily because of the permanency of it all, something about it. Of course, I can change it up as much as I want, but there’s a good chance in my laziness, that it’ll sit there for 20 years.

The really big news, however, is that I became a Dad, not very long ago - and boy has there been a lot to learn. Hence why I’ve had the last 6 weeks off of work. So this Christmas, I’m not writing code, I’m reading children’s books, changing nappies, and not sleeping. I’ll be back at work relatively soon, (too soon for my taste), but it will be interesting to see how the code base has changed in my absence. Has the team kept up with the very high standards I set? What were the shortcuts taken?

On a side-note I’ve recently purchased a subscription to MidJourney - Which has really enhanced the immersive aspect of my Dungeon & Dragons campaign. Being able to quickly whip up landscapes, NPC portraits, and custom items has added a layer of depth to the campaign very quickly. I look forward to seeing what else I can do with this technology that keeps evolving.

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